diogenesis: (i can't breathe and i can't smile)
[personal profile] diogenesis
part i.
Character name: Mycroft Holmes
Fandom: Sherlock
Species: Human
Character powers: None


part ii.
1.) Is it acceptable for your character to be mind-controlled or persuaded? How susceptible are they to mind control, hypnotism, or suggestion?
It would be nice if you let me know first, but I could be down for this. As a run-of-the-mill human, Mycroft is susceptible to basically anything, unless your character's powers are affected by someone's innate stubbornness or intelligence.

2.) Is it acceptable for your character to have their mind read? Does this include traumatic memories? What is their mind like (disturbing, orderly, joyful, surprisingly empty, etc.)? If the character has psychic walls or preventative measures against psychic interference, please explain.
Mind-reading is always fun! Again, Mycroft has no way to stop someone from doing this, he's just a guy. His mind might be a little overwhelming, though. It's furiously fast, constantly processing everything around him as well as never-ending hypothetical situations, plans for the future, and patterns from the past all at once. Despite that, it's very orderly. Overall kind of like a machine running so quickly you can't even see its movements.

3.) Are thoughts mentioned in narration acceptable for a telepath to pick up?
Absolutely.

4.) What about emotions, in the case of an empath? What sort of general emotional reading would such a character receive from yours?
This is also fine. Emotionally, Mycroft has a few layers to get through. On the surface, he's distant, walled-off, cold and calculating. Just under that there's a lot of confidence, superiority, watchfulness, a bit of paranoia, determination, and a wry sense of humor. At the heart of things he's extremely protective, constantly worried (mostly about his brother), insatiably curious, repressed, deeply ashamed of his failures, and tired.

5.) Are there any aspects of your character's mind, emotions, or memories you would like to be picked up, mentioned, or used in character? Conversely, is there anything that should not be noticed, or at least never mentioned?
Uh, I'm not sure at the moment if there's anything I definitely want to be read by anyone, but I don't think there's anything I specifically want to keep hidden.


part iii.
1.) Physically speaking, what stands out about your character? Imposing size? Physical scarring? Tattoos?
Mycroft likes to blend into the background and his physicality reflects that, but the one thing that might make him stand out in a crowd is his extreme dapperness. Expensive three-piece suits and fob-watches all day long. Also, he's almost never seen without an umbrella, which is actually probably more noteworthy...

2.) Is your character immune to any of the following: poisons, chemical agents, telekinetic influence, radiation, or types of illnesses?
Well, he's had chicken pox, so he can't get that again.

3.) Is your character physiologically different from a human in any way? This can include their blood, skin, hair, et cetera being made up of something unusual or simply differing in construction and durability.
Sherlock has claimed that he's made of pure evil before, but as far as doctors can tell, he's normal.

4.) Are you amenable to having your character be harmed in any way? How far are you comfortable with injury to you character going? Does this include being fed on by vampires, willingly or unwillingly?
As long as you talk with me first, bring it on!

5.) Is it acceptable for other characters with abilities of shapeshifting or disguise to imitate your character? Does this include ability mimicry?
He'd love to see someone try.


part iv.
1.) Can your character's presence or aura be noticed by other characters, and how would it look/feel to them? How would it manifest to a character with no supernatural abilities, if at all?
Do regular humans have auras? I don't even know, y'all.

2.) Can your character be affected by magic spells and curses?
Haha yes.

3.) Can your character be affected by sin and corruption, and be tempted toward expressing their darker urges (of whatever flavor)?
Mycroft has become a master of most types of self-discipline over the years, so while he certainly has a dark side, he might actually be difficult to sway if he's decided something wouldn't be to his advantage.

4. What sort of sins is the character prone toward, and how might they best be tempted, if you are interested in such an event?
If we're talking the seven deadlies, sloth is Mycroft's #1. Uhhh, as for how he'd be tempted, well. Buy him a really nice house/apartment that's as close to his job as possible. That'll be a HUGE temptation. He'll never move, haha.

5.) Are you amenable to the character receiving prophetic visions, including as part of a plot?
Aw hell yeah.


part v.
1. Is threadjacking allowed? Under what circumstances?
I'm not too familiar with these types of games, but for now I'll just say yes?

2. Is it acceptable for canonmates that are updated further than yours to inform your character of events yours has not yet experienced?
Mycroft wants to know EVERYTHING EVER. ALL THE TIME. yes.

3. Are there triggering or upsetting topics you would like other characters to avoid mentioning to yours for the sake of continued comfort (racist words, homophobia, self-injury, etc.)?
I'm good.

4. Are there any additions you would like us to make to this survey?
Not that I can currently think of.
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